If we were to do our animation in stop motion or digital 3D, I think one of the greatest issues would be the sets we would have to make. Since our animation covers 4 or 5 vastly different environments, it would be incredibly hard to create all of them for stop motion puppets to live in. This would take a lot of resources and potentially be more expensive than any other medium. This is also a process that none of us would feel comfortable doing since we aren't sculpters and don't really feel we could just learn as we went with such an ambitious story. We would have to drastically tone down our idea to make it possible with stop motion.
However, with stop motion, once the figures and sets are built, the process of actually animating is much quicker than hand drawn.
But then again, we would be limited as to when we could animate with stop motion, having to work solely in uni opening times. Stop motion also is much more punishing when mistakes happen, there is no ctrl z and if you notice something is off after the fact, the whole shot will likely have to be redone.
Digital 3D is something I would be interested in for making backgrounds, but I am personally not as keen on the look of 3D characters. However, this medium allows a lot of flexibility and the opportunity to make mistakes. Again in 3D, once a rigged character is made, the time it takes to animate is drastically reduced.
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