I very much enjoyed doing the Maya animation tasks, it's a very easy thing to get used to with the interface being incredibly intuitive.
I really like how each polygon object has it's own path. Especially when doing the segmented pendulum, it was so useful to break up with movements and even edit them from the graph editor. I can see so many great uses for this and I can see it making refining movements so simple and effective.
I did have some trouble when I came to exporting these final playblast videos. Whenever I did it, it would just export as a blank green screen. I was really confused by this but it turned out that this was something to do with the default player it was opening in as when I opened the video file from its saved location, it was working just fine.
I think that I actually enjoyed modelling in Maya a bit more than animating. Maybe because it was more of a new feeling that the animating as that feels very familiar and comfortable. I did really enjoy animating though as it was great to see these elements come to life and it's so easy to do not having to redraw anything if you want a different angle or movement. I am very excited to further explore 3D modelling and animation in Maya.
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