The first half of this shot was going well. I believe that I used anticipation in a good way with him squashing down before bouncing up in shock. I'm happy with the expression and exaggeration of his face. The part that I struggled with however, was the second half of this shot. I continuously struggled to achieve a look of the arms moving up in an attempt to catch the ring that looked believable. I couldn't get anything to look right. The keys that I did just look unnatural.
I tried using reference footage but I was still finding it really hard to draw. I've decided I will come back to this particular shot since it is just frustrating me and I've spent too long trying to do this one already.
Then came some frame by frame lip syncing. To make this easier, I mapped out the timings of each phonetic sound on my labels layer corresponding to the audio. It was then as simple as drawing the mouth shapes and inbetweening them as I did for every other part. This turned out much better than I expected and when it plays out, I feel that it works well in sync with the audio.
The next shot I will be starting is shot 7 where my character tries to act casual as his girlfriend arrives at the table, this shot will involve more lip syncing and I think that the method I used here of mapping out the sounds with a label layer works very well and I will do this again in the upcoming shots.
The next shot I will be starting is shot 7 where my character tries to act casual as his girlfriend arrives at the table, this shot will involve more lip syncing and I think that the method I used here of mapping out the sounds with a label layer works very well and I will do this again in the upcoming shots.
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