This week I got onto actually animating. I finished off the 1st shot quite quickly as it wasn't very complex and didn't require much animating with it being an establishing shot. So I then made a start on the second shot. This, again, wasn't a very complex one as the first half is just a still shot with a focus shift. The second half however was done with more frame by frame movement. I want to make sure that this whole animation is consistently made with smooth, flowing animation.
In this shot, all he is doing is very slightly turning his head and looking up, but I wanted to make it a little more exaggerated than that. I wanted it too have the same feeling of fluidity as the Looney Tunes animation has, so I made the face drag behind slowly before catching up with the rest of the motion. This is only subtle because it is only a small movement and I didn't want to overdo it and lessen the more exaggerated shots later in the animation. The hair and the eyes do give this effect. The hair follows through with the motion of the head just as I intended (as to why I designed him this way). The eyes also have a subtle smear in them to sell the effect of them darting back up.
I feel incredibly happy with how this shot turned out. I have used more frames than I usually would for such a basic movement but I feel that it really pays off. With the motion created from this movement, I feel that my later shots will hopefully make a much bigger impact just like the Looney Tunes style I am using as influence.
In this shot, all he is doing is very slightly turning his head and looking up, but I wanted to make it a little more exaggerated than that. I wanted it too have the same feeling of fluidity as the Looney Tunes animation has, so I made the face drag behind slowly before catching up with the rest of the motion. This is only subtle because it is only a small movement and I didn't want to overdo it and lessen the more exaggerated shots later in the animation. The hair and the eyes do give this effect. The hair follows through with the motion of the head just as I intended (as to why I designed him this way). The eyes also have a subtle smear in them to sell the effect of them darting back up.
I feel incredibly happy with how this shot turned out. I have used more frames than I usually would for such a basic movement but I feel that it really pays off. With the motion created from this movement, I feel that my later shots will hopefully make a much bigger impact just like the Looney Tunes style I am using as influence.
My plan going forwards is to just animate all of the shots of the man and then go back through and do the shots of the woman. This is because they are all at the same angle and with just the same character so it will be an easier workflow, keep me focused on each character at a time and keep the style more consistent.
I also recieved a bit more feedback on my first shot. It was suggested that I add some ambient animation to the silhouettes in the restaurant to make the room feel more alive. I could also add a waiter walking past. This is something that I do think will really help this shot a lot, but it depends on time. I think that since I am being very ambitious with the animation of the main two characters, I need to make sure I get them finished first before adding any extra bits and pieces. If I do have time I will make sure to go back and add stuff like this.
I also recieved a bit more feedback on my first shot. It was suggested that I add some ambient animation to the silhouettes in the restaurant to make the room feel more alive. I could also add a waiter walking past. This is something that I do think will really help this shot a lot, but it depends on time. I think that since I am being very ambitious with the animation of the main two characters, I need to make sure I get them finished first before adding any extra bits and pieces. If I do have time I will make sure to go back and add stuff like this.
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