I sorted each shot into it's own After Effects file which was then dynamically linked into the premiere file. This created a smooth and clean workflow in which anyone can edit and add to any shot, and then it automatically get's updated back into the full edit. This system made the editing and the fact that we were all working on different shots at different rates, very efficient. All that needs doing is dropping the animation into the pre-determined after effects files and then it is done.
There was some confusion where it was thought I had gone ahead and cut every frame down so there wasn't room to work with, however this wasn't the case as I had just keyed each shot and then left the framing as we shot it. Now we can move and resize the footage within the frame to however it needs to be to make space for the animated elements as we do them.
Once I had finished keying the shots, we could start working on the accompanying animation.
My main section is the architecture art at the end. For this I was to be making a cathedral in Maya. We were originally going to have a city be built around him, but decided a cathedral would more manageable and look less cluttered. I gathered visual research of cathedrals that I could create.
As I was building it, I stayed aware of how things would be reverse engineered to be animated building themselves. Most objects could simply be lowered below the ground but some needed to be more interestingly animated. The main challenge was creating the offset in the pillars rising. I discovered that I couldn't simply copy the pillar as it's animation wouldn't come with it. Then I tried making an instance but that meant that moving the timings of the keyframes did that for EVERY copy of it, which defeated the point of making the offset. In the end, I was told to try exporting one pillar as an object and then re-import it and offset the keyframes from there. This worked to create the effect I was envisioning. I am really pleased with the result of this and once textured and dropped into the shot, I am confident it will look really interesting and appealing.
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