Sunday, 23 October 2016

Animation Skills: 17th - 23rd October 2016: Storyboard Crit

Following the creation of our nursery rhyme storyboards, we all stuck ours up all over the walls of the studio. We then went and used sticky notes to give constructive feedback to other peoples storyboards.

I really enjoyed seeing what other people had created. They were all very creative and communicated the ideas of the story very well. Thought I did not get to see everyone's storyboard, I did not see any that I didn't understand. I liked seeing the many different styles and ways of telling the story.

I found it particularly interesting to see other storyboards of 'Humpty Dumpty', as this was the one I chose so I could see how others had interpreted the story for themselves. When I came to giving feedback, I actually found it very difficult. I was really struggling to find write 3 things to be improved. Maybe they were actually all just that good or I was just being too nice, but I just found it really hard to think of things. I did feel like I was repeating myself quite a bit with very similar pros and cons. 

When I wrote things that could be improved, I also gave a suggestion or two of what I would have done. Whether or not people would totally appreciate this, I'm not sure, but I just thought it could give people some other possibilities and be more constructive.

Feedback on my storyboard was all very good and constructive. The main things that I read were to do with adding details to the soldier characters as I had just drawn them simply as construction skeletons. This is likely because I have always drawn construction characters like this for any storyboard I've done in the past as they were mostly live action things so drawing the detail of the actors wasn't really necessary. 

The other main criticism was about my use of zooms. Some notes said that they really liked the zooms that had been used, while others said that I had used too many. I can understand that I may have actually used more zooms than were really needed. The zooms could have been cut down to just a few shots that I feel do need them. For example, the establishing shot, the shot as humpty is falling off the wall and a zoom into him once he has hit the floor to show emotion. 

When I was then not working on the visual language module task, I did more work on the wizard paper animation. I have completed the key poses and now just have inbetweens to do. There will be a lot of inbetweens in this because I want to really accentuate the anticipation as he is about to shoot.

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